> For the complete documentation index, see [llms.txt](https://blade-of-god.gitbook.io/blade-of-god-web-3-whitepaper-v0.8/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://blade-of-god.gitbook.io/blade-of-god-web-3-whitepaper-v0.8/gameplay/multiplayer-tasks/ancient-arena.md).

# Ancient Arena

<figure><img src="https://2726451209-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FTTva9Vynj7ubp9PJwI8T%2Fuploads%2FDTy3fEPQTyvwX4jGPtJu%2F2831080p.jpg?alt=media&amp;token=1d5a8da5-1917-4cb3-b43e-d7df479c90d2" alt=""><figcaption></figcaption></figure>

Players can choose various modes to create a room to fight against their rivals (players or images) selected from the match system.&#x20;

Competition Mode: Both sides have the same basic attributes, weapons, and skills, except the Soul Core active skill.

Conflict Mode: Both sides have different basic attributes, weapons, skills, and Soul Core.&#x20;

Standard Mode: Both sides have the same basic attributes, weapons, and skills, without a Soul Core.

## Rules

Match System: Players fight against other players/images with similar Pts and earn Pts whether they win or lose. From the Diamond rank onwards, they'll lose Pts if they are defeated.

Ranks: All players are promoted according to their Pts. The higher a player's Rank, the better their rewards. All players start from Iron. When they reach Master/Challenger, they won't be able to get Pts from fighting images anymore. Instead, they'll need to create a challenge and invite/wait for someone from Diamond Rank or above to join and then defeat them to win Pts.

<figure><img src="https://2726451209-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FTTva9Vynj7ubp9PJwI8T%2Fuploads%2FyZ55mH55K6KIm97JnNmG%2F2431080p.jpg?alt=media&amp;token=d9731e03-38f0-4c70-94e9-b5727abc1fab" alt=""><figcaption></figcaption></figure>

## Counter

There is a unique Counter system in the Arena.&#x20;

Battle Warning: The Skill Chain warning is blue, while the Break Attack warning is red.&#x20;

Battle Warning: Break Attacks can counter Skill Chain Attacks. If your rival gets countered when releasing a skill their STA will be reduced and their move will be interrupted.

## ULT Activation

During the battle, a random boss will appear. The one who defeats it will be able to activate ULT Skill.

Attack and defense: After the battle starts, players will be randomly placed on one of two sides: Attacker and Defender, and gain corresponding blessings. Attack blessing: Increase ATK by 100% for 30s after the battle starts. Defender blessing: HP regenerates to max for 30s after the battle starts.
